Tinder Now on Apple TV Commercials

Post by Mark

These commercials are too good, check out the whole series on YouTube [Here]


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We’re The Superhumans Trailer

Post by Mark

The UK based Channel 4 released the inspirational trailer/commercial above for the Rio 2016 Paralympics. [YouTube]

para


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Climber scales a skyscraper using two vacuum cleaners

Post by Mark

It’s a commercial for LG [Vimeo]

vimeo


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I Say Arabi

Post by Mark

A funny Commercial/Music Video for DISH Arabic TV. [YouTube]

arabi


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Crunch Ramadan Commercials

Post by Mark


[YouTube]

These cracked me up, they’re from Egypt.


[YouTube]

crunch


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The new ŠKODA Fabia Attention Test

Post by Mark

wow, not going to spoil it for you but damn, you need to watch this commercial. [YouTube]

skoda


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Why Unicorns Disappeared

Post by Mark

[YouTube]

unicorns


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Green Ninjas

Post by Mark


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1999, Year of the Cyber Athlete

Post by Patrick

sports1-1
sports2
Nowadays sports games are all about realism and being able to control the players you idolize and making them look and move around as life-like as possible. These ads for the EA Sports franchises published in an October 1998 issue of EGM really do an effective job of portraying what sports games were like 16 years ago. The well known athletes in the ads are depicted as low-polygon models and aren’t photorealistic or life-like at all while the environments and the athletes in the background are real. The ads don’t feature any screenshots of the games, don’t use in-game player models and they don’t boast about how real the graphics are or anything of the sort, the only text in these ads refer to the athletes statistics and a quote. This may signify the limitations of the consoles at the time and uses these limitations to create something cool-looking; I’m not a fan of American football but that ad featuring Barry Sanders looks great. The merger of low-polygon artwork and photography really work well and create an image that is memorable.
tiger


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Majora’s Mask Dark & Depressing Ad Campaign

Post by Patrick

Majoras Mask

With the release of the Legend of Zelda: Ocarina of Time, Nintendo created what many believed to be the perfect game. It was the first 3D Zelda game. It introduced the world to some gameplay mechanics that would become the norm in adventure games such as auto-lock and auto-jump. So how would Nintendo follow it up? By releasing the most unique Zelda game to date. To some, the most memorable Zelda game since. Majora’s Mask.

It was a pretty smart move. When developers release a game that is considered a classic, whatever sequel they release afterwards will automatically be compared to it. With Majora’s Mask that’s not the case because it was so different. How would you compare it to Ocarina of Time? It’s not the kind of game you would normally associate with Nintendo. The premise of the game is dark and depressing. The game features a three-day cycle time limit. You’re not saving the princess. You’re saving the world. If you fail, everyone dies.

Nintendo put out a series of creepy ads featuring the moon and New York City. The in-game screenshots placed on the side seem to have been strategically selected. Showing a distraught character, the creepy moon looking down at Link and the destruction of the world. I have a feeling this ad wouldn’t be accepted by todays standards just because of the imagery and the idea it conveys. The TV commercials were in tune with the print ads, dark and creepy. The message was that the weight of the world is on your shoulders, it’s your responsibility to save everyone. Majora’s Mask was a unique experience. I never owned an N64 so I had to wait until it was released on the Wii’s eShop (The only place it’s available now). The Ocarina of Time 3DS remake was great, but the game itself didn’t age that well, while on the other hand I feel that Majora’s Mask has aged better. It deserves a remake.


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